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Valenfeld — Valenfeld

GAZETTEER · THE VALE

Valenfeld

aka The Vale, Vandahl's Folly, Vallenfield, the breadbasket

A silt-grey frontier town in a flat basin, clinging to silver rights and the barrow's long shadow — and, quietly, the breadbasket that feeds the whole lower world.

Valenfeld is a minor settlement on the edge of a dead empire, three powers grinding over its silver, its souls, and the relic the eastern barrow keeps. House Vandahl flies its banners here, barely. Outlanders are tolerated the way a wound tolerates a splinter. What actually keeps the town alive — and the rest of the Vale with it — is not the silver but the flat: the basin's farm belt of tilled fields, hen-yards and cattle corrals is the densest in the lower world, and when Valenfeld's grain comes in light, everyone downriver goes hungry (concept.the-vale-harvest).

KIND

city

CLIMATE

ashen, wind-scoured

DANGER TIER

Tier I

Music

Connected

Appears In

Type Fields
kindcity
parent_place
climateashen, wind-scoured
danger_tier1
points_of_interestthe silver-scale market, the Ashen Temple chapterhouse, Dreva's shack, the farm belt outside the walls
procgen_seed1337
nicknames{"by_race":{"korl":"the College town","vyr":"the listening-seat"},"common":"Valenfeld"}
All Relationships (59)

located_in

  • Dreva VelthysDreva keeps a shack at the ash-blown edge of town, neither welcome nor gone.
  • The Ashen TempleThe chapterhouse stands in town.
  • Veller SoranHe keeps the town gate.
  • Galdra PyreShe teaches from a rented room in town.
  • Sister VethiShe mends in the chapterhouse.
  • HrolfHe drills in the town square.
  • Marn the BreakerHe trains by the square.
  • Curate AndilHe keeps the Temple in town.
  • AhnassiShe keeps the only warm room in town.
  • Keth SaltrunnerHe runs the fish-stall at the silver-scale market.
  • Varra SornShe works from the chapterhouse.
  • BelethysShe has not left Valenfeld in eight years.
  • The Binding of VallenKept in the chapterhouse's reading room.
  • Letter from Varra to the AlmsmasterWritten in the chapterhouse and intercepted before dispatch.
  • Hedge-ImpLoose imps skulk the ruins and middens at the town's edge.
  • Silver RatThey breed in the flooded shafts and cisterns under the town.
  • The Sealed ChoirThe Choir keeps a chapter in town to watch the relic trade.
  • The Sealed ReliquaryA whitewashed chapter-house on a town square, vault below.
  • The Hollow WritIts seal-house and garrison sit in the town it taxes.
  • The Wrights' HeirsTheir humming reading-hall — the Listening College — opens onto the town square.
  • The Far CollegeTheir reading-hall opens onto the town square.
  • The Assay StaffKept at the reading-hall.
  • The Sunken CutThe cut is a short walk west of town, on the riverbank — close enough to be the first deep an outlander dares.
  • A Smith's PrimerHarvald's working notes, left open on the anvil-bench of the Valenfeld forge for any apprentice fool enough to read them.
  • The Redhook CrewThe faction dens and stages out of this place.
  • Vera RedhookThe leader keeps the faction's seat here.
  • The Marrow LancesThe Marrow Lances keeps a seat/branch at Valenfeld.
  • The Sealed ChoirThe Sealed Choir keeps a seat/branch at Valenfeld.
  • Corb TollerCorb works Valenfeld as a cart-hand.
  • Hask OrnHask is Valenfeld's smith.
  • Nessa OakhollowNessa lives inside Valenfeld's wall.
  • Tobb FallwickTobb keeps Valenfeld's general store.
  • Ahnassi's TaproomThe taproom is Valenfeld's evening hall.
  • The Emberlow FarmsteadEmberlow is a half-day north of Valenfeld, tied to the town.
  • Tallow and NailTallow and Nail is Valenfeld's general store.
  • The Weeping AditThe Weeping Adit is House Vandahl's gallery a half-day south of the town.
  • Hewngate KeepHewngate sits on the vale road in a hill-gap, tolling the way into Valenfeld's basin.
  • The Cantor's Daughter (a taproom song)A Vallenfield taproom standard.
  • Bersi the BoldHolds court in Ahnassi's Taproom, Vallenfield — the warmest welcome a new road-walker gets.
  • The Ashen MootThe Moot keeps its bench and its rolls in Valenfeld, where the settled Asheni Houses cluster.
  • Grudge-Elder Serys DrenSerys Dren sits the Moot's bench in Valenfeld and is rarely seen beyond its walls.
  • The Zeppelin LinesEvery loop calls at Valenfeld — the lines' common hub, the master's booth by the dock.
  • The Sered SpurThe Sered Spur lies northwest of Valenfeld, accessible by cart-road climbing out of the Vale basin.

owns

  • House VandahlVandahl claims the town and its silver rights.

guards

  • Veller SoranHis watch is the town itself.
  • The Vale RimThe rim is the Vale's outer wall; Valenfeld sits sheltered at its heart, a day's walk inside any pass.

references

  • HighbridgeThe north road from the town crosses the Vellen at Highbridge.
  • Karth BridgeThe bridge road leads toward Valenfeld; Vandahl patrols run it weekly.
  • HumankindThe latecomers settle thickest in Valenfeld, chasing the dead Imperium's silver.
  • The AsheniThe settled Asheni hold the Vale — its temples, forges, and Houses are theirs.
  • The ReshiReshi take settled names and warm rooms easily; Ahnassi keeps the only warm room in Valenfeld.
  • The Farglass ShoulderTurn west from the Shoulder and the Vale opens flat to Valenfeld's smoke.
  • Tanwick's CroftThe Croft sits at the edge of Valenfeld's belt.
  • quest.vf-what-denned-at-emberlow (unresolved)Nessa gives the quest from inside Valenfeld's wall.
  • quest.vf-corbs-bond (unresolved)Corb's bond comes due in Valenfeld.

occurred_at

expressed_in

  • The Vale HarvestValenfeld's flat river basin is the heart of the Vale Harvest — the breadbasket of the whole lower world; its farm belt is the concept made visible.

expressed_through

  • Vallen, the WrightThe town carries the Wright's name; its priests still administer oaths and funerals for a god who cannot answer.

This world ships in Valenfeld. Play the game →

Valenfeld — Valenfeld — Valenfeld