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The Causeway Rest — in-engine capture (landmark architecture kit)

GAZETTEER · THE MIRRENMERE

The Causeway Rest

A Slack-Tide pilot's shack and fire on the last island before the south shore — the save-your-skin waypoint where the Sunken Stair Road makes its final crossing.

A single wattle-and-rope shack with a fire pit kept burning by whoever needs the crossing to know the timing. Doreth Sumb sometimes winters here when the tides are wild. It is not a settlement; it is a message: wait here, don't attempt the last crossing without a guide, and there are fish in the pot if you can wait till morning.

KIND

landmark

CLIMATE

tidal, fire-warm, wind off the mere

DANGER TIER

Tier I

MAP X

-1600

Connected

Type Fields
kindlandmark
parent_place
climatetidal, fire-warm, wind off the mere
danger_tier1
controlling_faction
points_of_interestthe pilot shack, the fire pit, the tide-gauge post
map_x-1600
map_z1240
All Relationships (3)

located_in

  • Doreth SumbDoreth Sumb keeps the fire at the Causeway Rest and pilots crossings on the Sunken Stair Road.
  • The Sunken Stair RoadThe Causeway Rest sits at the Stair Road's last island before the south shore — the final waypoint before the tide decides.

references

  • Doreth SumbDoreth Sumb sometimes winters at the Rest and always knows when the crossing window opens.

This world ships in Valenfeld. Play the game →

The Causeway Rest — Valenfeld — Valenfeld