A CO-OP DUNGEON-RAIDING ARPG · COMING TO STEAM
Don't build a character. Build the party. Every member is a character you made and can play. Raid with friends online, or with AI you tuned.
Six classes, mixed as a permanent main class and subclass. Thirty dungeons across three zones, laid out fresh every time you walk in, each one ending at a named boss. Loot drops on the floor and the first player to grab it keeps it.
Windows & macOS · Release date to be announced
Wishlisting takes one click and it is the number that decides how many people Steam shows the game to on launch day.
“Build the party. Take the dungeon a pull at a time. Drop the named boss at the bottom, and walk out with the loot and the levels.”
BUILD A PARTY → PULL → FIGHT → LOOT → GO DEEPER






Every expedition begins with a place worth seeking. The names, rumors, factions, and old failures behind those journeys are bound here as illustrated books. It is the same canon the game ships, quoted word for word by the books you find in the world. Start with the living Atlas, drawn by the players themselves.
JOIN THE EXPEDITION
Valenfeld is charted in the open. The players in our Discord aren't an audience. They're the expedition: they break the builds, name the places that stick, and steer where the world grows next. Enlist, and you help draw the map.
WINDOWS & MACOS · RELEASE DATE TBA
The release date is not set yet. A wishlist puts Valenfeld on your Steam list, sends you one notification the day it launches, and tells Steam the game is worth showing to other people. It is the single most useful thing you can do for it today.
Want more than a launch-day ping? Watch the devlogs on YouTube, talk to us on Discord, or follow @metatransformr on X.






Valenfeld's entire canon (its regions, cities, peoples, factions, and bestiary) is browsable right here. The same world book the game is built from, open to explorers.

Roll a party of your own characters, or bring friends online. Pick a permanent main class and subclass, spend points down their talent paths, and take that build through 30 dungeons across three zones. Then roll a different party and do it again.