All Places
The Warm Cut — in-engine capture (cave architecture kit)

GAZETTEER · THE NORTHERN RAMPART

The Warm Cut

A short ice-cave off the Frozen Waystone's reclaimed road where Dûrn Quarrymark stopped digging — because behind the ice the rock is warm, and the meltwater here doesn't freeze.

Every other cave on the Rampart is a cold cave. This one is not. The thaw-fungus that rings the inner wall glows the colour of old honey; the meltwater runs liquid in January. Dûrn drove his cut until the warmth came through the pick-face and he didn't want to know what was making heat on a mountain where nothing should. The Meltwardens insist it be left to melt. Dûrn insists it be sold.

KIND

cave

PARENT PLACE

The Frozen Waystone

CLIMATE

alpine exterior, anomalously warm interior, thaw-fungus lit

DANGER TIER

Tier IV

Connected

Type Fields
kindcave
parent_placeplace.frozen-waystone
climatealpine exterior, anomalously warm interior, thaw-fungus lit
danger_tier4
controlling_faction
points_of_interestDûrn's unfinished cut-face, the warm-running meltwater channel, the thaw-fungus ring
map_x-55
map_z-1490
procgen_seed9105
All Relationships (4)

located_in

  • Dûrn QuarrymarkThe Warm Cut is Dûrn's unfinished dig — the cut he stopped and hasn't gone back to.
  • The Frozen WaystoneThe Warm Cut is a short ice-cave off the Frozen Waystone's reclaimed road — close enough to the road that Dûrn found it while working the cut.

references

  • The MeltwardensThe Meltwardens want the Warm Cut left alone — geothermal warmth on a cold mountain is exactly the kind of anomaly they believe should melt undisturbed.
  • quest.the-warm-cut-quest (unresolved)The quest is named for and played out entirely in the Warm Cut — Dûrn's unfinished cave.

This world ships in Valenfeld. Play the game →

The Warm Cut — Valenfeld — Valenfeld