All Places
Longwater Rest — in-engine capture (settlement architecture kit)

THE LEDGER · THE SILKSTRAND

Longwater Rest

aka the Rest, the Wheel's deep landing

The Reshi port on the Silkstrand's harbor bay, on the Longwater's south shore. Where the ferry from Siltmouth puts in and where the dry road down to Sresh-Dar's pressure-harbor begins.

Longwater Rest is the Silkstrand's front door onto the strait — a bright, awning-shaded caravan-port on the harbor bay, the last dry stop before the water and the first after it. The Wheelmoot keeps a wheel here; the ferry up from Siltmouth on the mainland makes landfall at its pier, and the Azure airship line touches its mast on the run down to Sresh-Dar. What makes the Rest more than a quay is the pressure-harbor road: from the end of its longest pier a guarded, air-locked way runs straight down the trench wall into the guest-vaults of Sresh-Dar, so a trader can walk dry from the salt shore to the drowned city and back. Reshi warmth on the surface, Hessk patience at the bottom of the road.

KIND

settlement

PARENT PLACE

The Silkstrand

CLIMATE

hot dry coast — bright, salt-hazed, sheltered bay

DANGER TIER

Tier II

Connected

Type Fields
kindsettlement
parent_placeplace.the-silkstrand
climatehot dry coast — bright, salt-hazed, sheltered bay
danger_tier2
controlling_factionfaction.the-wheelmoot
points_of_interestthe awning-shaded caravan pier, the air-locked pressure-harbor road down to Sresh-Dar, the Azure-line airship mast and the Siltmouth ferry berth
map_x-450
map_z5250
All Relationships (4)

located_in

  • The SilkstrandLongwater Rest is the Silkstrand's front door onto the strait, a caravan-port on its harbor bay.

references

  • Sresh-DarFrom the end of Longwater Rest's longest pier the air-locked pressure-harbor road runs straight down the trench wall into the guest-vaults of Sresh-Dar — dry entry to the drowned city.
  • SiltmouthThe ferry up from the mainland's Siltmouth makes landfall at Longwater Rest's pier — a real crossing of the Longwater, sailed in real time.
  • The WheelmootThe Wheelmoot keeps a wheel at Longwater Rest, the Reshi road-nation's deep landing on the strait.

This world ships in Valenfeld. Play the game →

Longwater Rest — Valenfeld — Valenfeld