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The Drowned Lances — in-engine biome capture

GAZETTEER · THE NORTHERN REACH

The Drowned Lances

A frozen-bog stretch where a Marrow Lances escort went under the mud in a bad winter — the spear-shafts still stand in the ice and wights walk after dark.

The road braids here because the ground is unreliable, and a traveller who leaves the line to shortcut finds the bog gives way without warning. The spear-shafts that mark the escort's end are the only reliable guide — stay on the side where the banners went to rag, not the side where the shafts lean out over the dark ice. Barrow wights work the stretch from dusk to dawn, which means it is the one place on the road where moving at night is a shorter distance and a longer walk than waiting until morning.

KIND

landmark

PARENT PLACE

Karth Bridge

CLIMATE

frozen bog, braided road, spear-shafts in ice

DANGER TIER

Tier III

Connected

Type Fields
kindlandmark
parent_placeplace.karth-bridge
climatefrozen bog, braided road, spear-shafts in ice
danger_tier3
points_of_interestthe braided road section, the spear-shafts in ice, the wight-walk ground after dark
map_x-530
map_z-165
procgen_seed7410
All Relationships (4)

located_in

  • Karth BridgeThe Drowned Lances stretch lies on the road south of the ford, where the ground goes to frozen bog and the road braids.
  • Barrow WightBarrow wights work the Drowned Lances from dusk to dawn — drawn by the old dead in the ice.
  • The Marrow LancesThe spear-shafts standing in the ice at the Drowned Lances mark where a Marrow Lances escort went under the bog mud in a bad winter — the company's worst unlucky dead.
  • Rime StalkerRime stalkers occasionally work the Drowned Lances bog in winter, drawn by the wights' ground disturbance and the carrion the ice sometimes releases.

This world ships in Valenfeld. Play the game →

The Drowned Lances — Valenfeld — Valenfeld