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The Vallen Roads — in-engine capture (settlement architecture kit)

THE LEDGER · THE RAMPART FOOTHILLS

The Vallen Roads

aka the Roads, the Dead-Ship Roadstead

A sheltered roadstead on the Vallenmark's north-east shore below the Caer Vallen reach — the mainland gate of the Rimeward crossing, where the Korl dead-ships and the living ferries ride at anchor waiting on the Frostcrown's weather.

The Roads are not a town so much as a habit the coast fell into: good holding-ground in the lee of the Caer Vallen headland, a stone slip, a rope-walk, and the tally-shed where the High Moot's factor counts what crosses. Everything bound for the Rimeward waits here — grain and iron going out, whale-oil and rime-wool coming back, and on still mornings the dead-ships, riding low, that no tally names. Sailors reckon the crossing by the Frostcrown's shoulders and will not put out when the mountain 'wears its hood'. A handful of stilt-houses, a chandler, and one inn whose landlord keeps a Korl guest-bench by the door and a harpoon over it.

KIND

settlement

CLIMATE

cold north-eastern shore, lee of the Caer Vallen headland

DANGER TIER

Tier III

CONTROLLING FACTION

The Highbridge Trade-Moot

Connected

Type Fields
kindsettlement
parent_place
climatecold north-eastern shore, lee of the Caer Vallen headland
danger_tier3
controlling_factionfaction.highbridge-trade-moot
points_of_interestthe stone slip, the High Moot tally-shed, the rope-walk, the Korl guest-bench inn
All Relationships (3)

references

  • Rimeholt LandingThe Rimeward crossing: ferries and dead-ships run between the Vallen Roads and Rimeholt Landing, reckoning by the Frostcrown's shoulders.
  • The High MootThe High Moot keeps a factor and tally-shed at the Vallen Roads: everything bound over the water to the Rimeward is counted here.
  • The FrostcrownThe Roads read the Frostcrown for weather: when the mountain wears its hood, no ship puts out.

This world ships in Valenfeld. Play the game →

The Vallen Roads — Valenfeld — Valenfeld