
THE LORE · THE VALE
The Zeppelin Lines
aka the lines, the coloured loops
Three coloured airship loops — Vermillion, Azure, and Amber — that circle the Vale on fixed rounds, docked and boarded in the flesh like any ferry.
A zeppelin is not a spell and keeps no secrets: it flies its loop whether you ride or not, and the schedule only tells you where the deck will be docked. The Vermillion runs the high road — Valenfeld to Highbridge to the sky-city Aelvyrenn; the Azure works the wet south through Siltmouth to Sresh-Dar; the Amber climbs from Hollowfold to the drifting isles. A red hull IS the red line. Fare is paid in gold at the master's booth, and the crossing is made in the air, weather and all.
KIND
custom
LINES
Vermillion · Azure · Amber
VESSELS
steel-ribbed gasbag hulls, line-coloured
PASSAGE
boarded at the dock, ridden in the open air
Connected
Model

Type Fields
All Relationships (3)
located_in
- →Valenfeld — Every loop calls at Valenfeld — the lines' common hub, the master's booth by the dock.
references
- →Highbridge — The Vermillion Line's northern call — the toll-town pays gold to skip the toll road.
- →Aelvyrenn — The only common way up to the sky-city that does not involve a rift or a wing.
This world ships in Valenfeld. Play the game →