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The Sentinel's March — in-engine capture (ruin architecture kit)

GAZETTEER · THE RAMPART FOOTHILLS

The Sentinel's March

aka the severed march, the open march

A fully-collapsed Imperium hall down the slope from the seat where a severed Vallen Sentinel still walks an endless patrol with no destination through roofless arcades — open-air, deadly, and you can hear its bronze tread across the field before you see it.

The Sentinel cannot stop. Whatever command the Sundering severed — stop, stand down, release — was not one of them. It walks the old patrol-route through walls that are no longer walls, over rubble it does not step around, in a loop it completes every few hours. Sister Velthi wants it ended. The College's diggers would pay double to bring it back intact and learn how the Imperium first woke its bronze.

KIND

ruin

PARENT PLACE

Caer Vallen

CLIMATE

high, cold, open-air collapsed arcades

DANGER TIER

Tier IV

Connected

Type Fields
kindruin
parent_placeplace.caer-vallen
climatehigh, cold, open-air collapsed arcades
danger_tier4
controlling_faction
points_of_interestthe collapsed arcade the Sentinel patrols, the severed command-altar, the rubble-field that muffles the bronze tread
map_x720
map_z-940
procgen_seed8210
All Relationships (3)

references

  • Sister VelthiVelthi is the one person in the region who actively tracks the severed Sentinel's patrol at the March and considers its ending a pastoral obligation.

occurred_at

  • quest.stop-the-march (unresolved)The quest is played out at the Sentinel's March.

member_of

  • Vallen SentinelThe severed Vallen Sentinel walks the Sentinel's March endlessly — the ruin is named for its only remaining occupant.

This world ships in Valenfeld. Play the game →

The Sentinel's March — Valenfeld — Valenfeld