All Places
The Last Good Well — in-engine biome capture

GAZETTEER · THE SOUTHERN FLATS

The Last Good Well

A deep imperial well that still runs sweet in a rib-notch, ringed by the scratched marks of everyone who found it and lived.

In the chaos of the flats' false water, this one is real: cold, sweet, and deep enough that the peat-fire cannot foul it yet. The stone lip carries a hundred scratched marks — initials, arrows, the private shorthand of the living — that have become their own kind of map. Someone has lately fouled the water near the mouth, and the flats turn very fast on whoever did.

KIND

landmark

CLIMATE

rib-notch shade, cold water below

DANGER TIER

Tier II

MAP X

420

Connected

Type Fields
kindlandmark
parent_place
climaterib-notch shade, cold water below
danger_tier2
controlling_faction
points_of_interestthe scratched-mark wall, the cold-water shaft, the fouled mouth
map_x420
map_z780
procgen_seed8218
All Relationships (5)

guards

  • Reshi the DryReshi the Dry's knowledge of the last good well is the information she sells and the secret she guards.
  • The Silt HandsThe Silt Hands and the Reshi both guard knowledge of the last good well — whoever controls that knowledge controls the crossing.

references

  • The Brine-MapThe brine-map marks the last good well along with all the brine-sinks and poisoned wells.
  • The Drover's CrossingThe text marks the last good well with a three-scratch notation.

occurred_at

  • quest.which-pan-is-brine (unresolved)The quest's central action — clearing the fouling — happens at the Last Good Well.

This world ships in Valenfeld. Play the game →

The Last Good Well — Valenfeld — Valenfeld