All Places
The Stillwater — in-engine biome capture

GAZETTEER · THE NORTHERN REACH

The Stillwater

The Stillwater Order's monastery beside a cold, mirror-flat tarn near the Karth — so quiet the grief for a dead god seems, for once, almost to lift.

A low cluster of grey cells and a single bell-less tower around a tarn that never ripples, high in the pine country above the Karth crossing. Pilgrims climb the long path to learn the empty hand and find a place where the world's four-hundred-year mourning finally goes quiet — the Order's whole proof that grief for the Wright can be laid down rather than carried. The Drowned, it's said, walk into the tarn looking for the weight they were taught to leave behind.

KIND

structure

PARENT PLACE

Karth Bridge

REGION

the-northern-reach

DANGER

2

Connected

Type Fields
kindstructure
parent_placeplace.karth-bridge
regionthe-northern-reach
danger2
map_x-498
map_z-244
All Relationships (6)

located_in

occurred_at

  • The First SealingThe first echo bound under a named stone over the still water.

references

  • The Quiet StoneThe Hush-Stone's quiet parallels the Stillwater's tarn — the two silence-sites the Mourners have noted.

This world ships in Valenfeld. Play the game →

The Stillwater — Valenfeld — Valenfeld