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The Ancestor-Poles of the Far Graze — in-engine biome capture

GAZETTEER · THE ASHEN WASTES

The Ancestor-Poles of the Far Graze

A dense forest of carved bone-white poles on the open ash, marking a graze the Bonesung have buried their dead at for generations.

Dozens of poles, each carved with a name and a deed — the tribe's whole memory standing upright in the wind. Ash raiders roost on the crossbars. The poles tell you which barrows the tribe owns by their presence, and which barrows are abandoned or forbidden by their absence. The ash-sealed barrow has none near it; this is not an accident.

KIND

landmark

PARENT PLACE

The Bonesung Camp

CLIMATE

open ash, wind-exposed

DANGER TIER

Tier I

Connected

Type Fields
kindlandmark
parent_placeplace.ashen-wastes-camp
climateopen ash, wind-exposed
danger_tier1
controlling_factionfaction.ashari-vale
points_of_interestthe carved pole forest, the ash-raider roosts
map_x555
map_z-370
procgen_seed3304
All Relationships (4)

located_in

  • The Bonesung CampThe ancestor-pole forest stands out on the open ash from the main camp — the tribe's external memory-space.
  • Ash RaiderAsh raiders roost on the crossbars of the ancestor-poles, waiting to mob anything that crosses the graze alone.

owns

references

  • Asheni WayfindingReading the ancestor-poles is the first lesson of Asheni wayfinding — which names they bear and what the gaps mean.

This world ships in Valenfeld. Play the game →

The Ancestor-Poles of the Far Graze — Valenfeld — Valenfeld