All Items
The Emerald Sword — in-engine item render

ITEMS · THE VALE

The Emerald Sword

A longsword whose blade is a single tapering shard of green stone, kept clear and cold under the drowned shrine of the Lady of the Long Water. The Hessk bow the green to her; this is the green given an edge.

The oldest reckonings keep the Lady of the Long Water among the Sworn Gods — the one the Hessk still bow the green to — and the drowned temples held that the living water and the living wood are the same blessing wearing two faces. The Emerald Sword is that blessing forged hard: a blade of flawless green that never warms, never dulls, and weeps a little clean water along the fuller when it is drawn. Where it cuts, the wound does not just bleed — it greens, the living water forcing itself into the breach so roots of cold green stitch the foe to the ground and the rot of the world rushes in to fill what was opened. Pilgrims called it a mercy, because the Lady's killing is also her growing. The Drowned Fangs would drown a town to have it back; the Hessk say it was never anyone's to take.

KIND

relic

RARITY

legendary

FOUND AT

The Drowned Shrine

ITEM TYPE

weapon

Connected

In-Game Render

The real files this entity resolves to in-game (ItemModels / IconKit / EnemyRig), read live — not a copy.

no static preview
model — sword.glbexplicit `model` field · file missing on disk
icon — sword.png
icon — sword.pngbaked from the pack mesh
Game Data (1)

Read live off disk from data/content/*.json — the game data itself, not a copy.

data/content/items.json

idemerald_sword
nameThe Emerald Sword
typeweapon
weapon_classlongblade
familylongblade
raritygodlike
damage22
value13000
weight7
modelsword.glb
canon_refitem.emerald-sword
triggeron_hit
effects{"kind":"damage","dtype":"nature","magnitude":16}, {"kind":"damage","dtype":"divine","magnitude":7}, {"kind":"control","status":"rooted","magnitude":0.5,"duration":2.5}
loreA blade of flawless green stone, cold and clear, weeping a little clean water down the fuller when drawn. Where it cuts the wound greens over — the Lady of the Long Water's living water forcing roots of cold stone into the breach. The Hessk say it was never anyone's to take.
quoteThe Lady's killing is also her growing.
Type Fields
kindrelic
raritylegendary
found_atplace.drowned-shrine
item_typeweapon
enchantmentWounds green over with the Lady's living water — nature-and-holy damage that roots the foe in cold green stone (rooted).
All Relationships (3)

hidden_in

  • The Drowned ShrineThe Emerald Sword was laid across a green stone font in the drowned shrine of the Lady of the Long Water, kept bright by the still cold water through every flooded year.

references

  • The Sworn GodsThe blade is the living-water blessing of the Lady of the Long Water — 'the Hessk still bow the green to' — given a hard edge.
  • The Drowned FangsThe Drowned Fangs would drown a town to have the Emerald Sword back; the Hessk say it was never anyone's to take.

This world ships in Valenfeld. Play the game →

The Emerald Sword — Valenfeld — Valenfeld