All Characters

PERSONAE · THE VALE

Old Ness

aka the Cairn-Keeper

Keeps the Grey Walker's cairn-shrine and the Waybread Hearth beside it — the Span's warmest fixture, who remembers every traveler's name better than she remembers her own family's.

Ness has added a stone to the cairn every day for longer than anyone at the Span has been counting, and somewhere in that habit she picked up the trick of never forgetting a face that passed through. She'll greet a merchant she met once, six years back, by name, and ask after a horse that's probably long dead — and get it right often enough that people have stopped being surprised. She feeds anyone stuck at the toll, keeps the Hearth's fire lit through the worst river-fog nights, and tells anyone leaving in the morning to add a stone on their way, though she's stopped explaining why; the ones who need to hear it, hear it.

KIND

mortal

RACE

Humankind

HOME

Highbridge

LOCATION

The Span

Connected

Game Data (1)

Read live off disk from data/content/*.json — the game data itself, not a copy.

data/content/npcs.json

idold_ness_cairnkeeper
genderfemale
racehuman
canon_refcharacter.hb-old-ness-cairnkeeper
nameOld Ness
factioncommoner
regionthe_vale
zone_idhighbridge
health44
disposition70
greetingCome in from the Span. There is bread by the fire, a bed if the road has worn you thin, and a stone by the door for morning.
behavioridle
roleinnkeeper
merchant{"kind":"provisioner","base_gold":740,"stock":[{"id":"camp_supplies","name":"Camping Supplies","type":"camp","rarity":"common","count":8,"value":25,"weight":3,"model":"backpack.glb","lore":"A bedroll, an oilcloth, flint, and a folding pot: a comfortable camp you can pitch anywhere safe."},{"id":"healing_draught","name":"Cheap Healing Draught","type":"potion","rarity":"common","count":4,"value":15,"weight":0.5,"trigger":"on_use","effects":[{"kind":"heal","magnitude":35}],"lore":"Tastes of ash and regret. Works anyway."}]}
topics{"the waybread hearth":"The fire is for anyone the Span delays. Add a stone to the Grey Walker's cairn when you leave; a stone remembers better than a promise.","the echo of vallen":"Past the Singing Stones the road stops sounding like a road. If the dead bell answers your step, decide what you can carry home before you go deeper."}
bounty_on_assault70
bounty_on_kill1000
Type Fields
kindmortal
raceconcept.race-human
homeplace.highbridge
locationplace.hb-the-span
affiliations
disposition70
All Relationships (4)

located_in

  • The SpanOld Ness keeps her fixtures at the Span.

owns

guards

  • The Waking CairnOld Ness keeps the Grey Walker's cairn-shrine on the corridor road.

worships

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Old Ness — Valenfeld — Valenfeld