All Factions
The Drowned — in-engine lair capture

THE POWERS · THE NORTHERN REACH

The Drowned

The Stillwater Order's heresy and warning — monks who used the empty hand to get close to old Imperium power, then reached for it, and were lost.

The Stillwater Stance lets a monk stand untouched in the pull of old Imperium power, and that is precisely the temptation: who better to take up a dead god's leavings than one who cannot be moved by them? The answer, every time, is no one — because to reach for that power you must want it, and wanting is the one thing the discipline forbids. Those who try become the Drowned: monks who walked into the still tarn looking for the old power they were taught to leave behind, and did not come out the same. The First of them is still down there, in a manner of speaking.

KIND

cell

PARENT GUILD

The Stillwater Order

CREED

Be the one who cannot be moved, and so take what no one else dares

Connected

Type Fields
kindcell
parent_guildfaction.the-stillwater-order
creedBe the one who cannot be moved, and so take what no one else dares
All Relationships (8)

member_of

references

  • The Stillwater StanceThey misuse the Stance to get close.
  • The Wright's ShardWhat they reached for.
  • quest.the-empty-cup (unresolved)The Order's secret revealed.
  • quest.the-masters-refusal (unresolved)Accept and join them.

located_in

  • The Drowned Chapel of VaelThe Drowned have claimed the flooded chapel as a site of the First's teaching — the cold water and the sunken nave are their kind of holy.

This world ships in Valenfeld. Play the game →

The Drowned — Valenfeld — Valenfeld