All Concepts
The Sundering — in-engine atmosphere capture

THE LORE · THE VALE

The Sundering

The old catastrophe that left the Vale ringing — the dead linger as echoes, and rare crystallized echoes hold real power.

Nobody living saw it and everybody living feels it: long ago something fundamental broke here, and the land never stopped sounding the note. The dead don't fully leave; the past bleeds through as echoes you can hear on the wind and, if you're lucky or doomed, hold in your hand. Sunder's Echo is the loudest of them. Adventurers come for the crystallized echoes; the wise come ready to run.

KIND

cosmology

DOMAIN

the Vale's deep history

HIDDEN CAUSE

The Breaking of the Chord

Connected

Type Fields
kindcosmology
domainthe Vale's deep history
hidden_causeevent.the-breaking-of-the-chord
tenetsThe land still rings from the break, The dead linger as echoes, Crystallized echoes hold power — and a price, Why the world broke is the Vale's deepest unanswered question — but it is not unanswered everywhere
All Relationships (37)

references

  • The Mourners of the HushTheir whole creed is an answer to the Sundering: quiet what it left ringing.
  • The Hushing DeepThe echoes here are thick enough to hold the dead upright.
  • The Threnody BellEcho-crystal, warm like everything the Sundering touched.
  • The Gaunt LedgerTheir whole trade is the Sundering, weighed by the ounce.
  • A Fenced Echo-ShardCrystallized echo — the Sundering, by the ounce.
  • The Sealed ChoirTo them the Sundering's echoes are a sickness to be sung silent.
  • The Sealed ReliquaryIts vault rings faintly with the echoes it keeps bound.
  • The Sealing-WardStone and echo-glass, made to end what the Sundering started.
  • The Hollow WritThe Writ exists to keep imperial order over a land that never stopped ringing.
  • The ResonantsThe Resonants would read the Sundering's note, not silence it.
  • Echo-TuningTuning is how you hear the Sundering's note.
  • The Greenwake RiteThe rite is the wild's answer to the Sundering.
  • The Stillwater StanceThe Stance gives the Sundering's note nothing to ring.
  • The Binding-SongThe song answers the Sundering.
  • The EchoesThe echoes are the Sundering's cosmology made tangible — the Note you can hear and, rarely, hold.
  • The AsheniThe Sundering is written into Asheni blood — ash in the skin, the Note plain in the marrow.
  • The KorlOlder than the Imperium that tried to wall them out, the Korl fill the high barrows; their wights swing like living kin.
  • Sela, the Ringing ChildAn echo of the Sundering has rooted in her living flesh — a thing the Choir holds impossible and the Choir is wrong.
  • The Rotcrown StagIts crowned antlers are a crystallized echo — the Sundering's ringing rooted in living bone.
  • The Waking of the SeatThe seat waking is the Sundering's own note returning.
  • The NoteThe Sundering struck the Note off-true; everything that has rung wrong since — echoes, wights, the Long Ring — is that one sour fundamental refusing to settle.
  • The Hollow MesaThe Sundering fault that cracked Caer Vallen also runs through the Hollow Mesa vault — the same fracture event.
  • The Singing StonesThe Asheni say the Singing Stones' wind-chord is the Sundering's note still carrying off the rock.
  • Echo-Touched StagThe echo-touched stag's affliction is the Sundering's ringing rooted in living bone — the echoes propagating into the wood's wildlife.
  • The Drowned ShrineThe shrine predates the Sundering; when the valley cracked it drowned and the altar survived, answering faintly to the barrow's relic.
  • The GreenbarrowThe Greenbarrow predates the Sundering — the rising water stopped at the Drook's crown and left it intact, unlike every other dead-ground in the drowned country.
  • The Salt-Choked VaultThe Sundering cracked the processional hall open and the Mirrenmere poured in — the vault is Sundering damage made permanent.
  • The Sunken Stair RoadThe Imperials cut the Stair Road before the Sundering cracked the valley; when the valley drowned, the road went with it except at the ridgeline crossings.
  • The Speaking WindThe Stoneborn say the Speaking Wind is the Sundering's note finally faint enough to hear under everything — the Rampart's acoustic record of the world-break.
  • The Speaking StonesThe Speaking Stones are where the almost-word of the Sundering's note is most audible — the closest thing to a word the Sundering ever makes.
  • The Frozen WaystoneThe Frozen Waystone's road was being built toward Caer Vallen before the Sundering ended the project — the road is a scar the Sundering made.
  • The Reclaimed MilestoneThe carved distances point to Vael's Crossing and the Seat of the Resonant Line — places named in Imperium before the Sundering reshaped the land and its roads.
  • The Drowned Chapel of VaelThe chapel was a Vallen Imperium roadside shrine; the Sundering is why the Imperium's resonator architecture is scattered and lost, and the chapel's resonator is one fragment that survived.

expressed_in

  • The Cycle of RuinThe Sundering was the Primal Discord re-entering at mortal scale — the god-war that broke the empire.

bounded_by

  • The Age of ManThe Sundering is the hinge of the Age of Man — everything before and after is measured from it.

caused

  • The Breaking of the ChordThe breaking of the choir-working is the true, hidden cause of the Sundering: the Vyr came to bind the failing god and unmade him instead.
  • Vallen, the Forge-SingerWhen Vallen broke at Caer Vallen, his breaking WAS the Sundering — the wound the whole Vale rings from.

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