
THE LORE · THE GREATWOOD
The Greenwake Rite
The Greenwake's signature craft: easing an echo-touched thing back into the living cycle so it fades by growth rather than by sealing or silence.
Where the Choir seals and the Mourners sing to silence, the Greenwake plants. The rite gives an echo a body to inhabit and rot through — a sapling, a wound in the earth, a dying beast — so that the dead's leavings return to soil and root instead of lingering or being locked away. Done right, something green grows where an echo used to ring. Done wrong, or too greedily, you get the Rootbound: a person who let too much of the wild in and is slowly becoming landscape.
KIND
custom
DOMAIN
wild-craft / echo-fading
Connected
The GreenwakeFACTION · The craft of returning a thing to the cycle.The SunderingCONCEPT · The rite is the wild's answer to the Sundering.The Wright's ShardITEM · Applied to the great echo, the rite is the 'fade' en…Sorrel, Who Is RootingCHARACTER · She turned the rite on herself.The Last Hour GladePLACE · The Greenwake Rite reaches its end at the Last Hour …The Amber SapCONCEPT · The amber sap is the distilled product of the Greenw…
Type Fields
kindcustom
domainwild-craft / echo-fading
tenetsGive the echo a living thing to rot through, Let the dead feed the living; something green grows where it rang, Take in too much wild and you become the Rootbound
All Relationships (8)
references
- ←The Greenwake — The craft of returning a thing to the cycle.
- →The Sundering — The rite is the wild's answer to the Sundering.
- →The Wright's Shard — Applied to the great echo, the rite is the 'fade' ending — let it sink back into the cycle.
- ←Sorrel, Who Is Rooting — She turned the rite on herself.
- ←quest.the-warden-walk (unresolved) — The first small rite.
- ←quest.the-dying-beast (unresolved) — The rite at its hardest.
- →The Last Hour Glade — The Greenwake Rite reaches its end at the Last Hour Glade — the warden's final walk to the wood.
- ←The Amber Sap — The amber sap is the distilled product of the Greenwake Rite's final walk — the wood's gift returned in crystallized form.
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