
THE LORE · THE TIDEWRACK NARROWS
The Great Slack
The rare spring tidal event when flood and ebb stack twice over and the Narrows channel drops to bare rock for a single cold hour, opening the Wrack-Maw and every deep sink that is normally never fully exposed.
The great slacks come weeks apart, tied to spring tides compounding with the mere's own seasonal drain — the Tide-Stones record their timing in pre-Imperial incision and the Hessk read those marks the way others read almanacs. In the hour the Great Slack holds, the Wrack-Maw opens, the Drowned Bell shows its whole mouth above the chop, and everything the ordinary ebb leaves under water stands briefly in air. An hour is the window; misjudge the return by minutes and the make catches you inside the deep sinks. The Tide-Pickers time their most ambitious runs to the great slacks, and they still mostly don't run the Wrack-Maw.
KIND
custom
Connected
Type Fields
All Relationships (6)
references
- ←The Wrack-Maw — The Wrack-Maw opens only during the great spring slack — the tidal event is the gate to the dungeon.
- ←The Tide-Stones — The Tide-Stones' pre-Imperial carvings record the timing of the great spring slacks with navigator's precision.
- ←The Saltwidow — The Saltwidow reads the Tide-Stones and sells the great slack's timing; she is the player's access to the spring-slack quest gating information.
- →The Unclosed — The great spring slack is the one hour the deep sinks stand open and every unclosed thing down there is briefly reachable — divers who go report the deep bell-tone clearest in that hour, whatever they believe explains it.
- ←Tide-Reaver — During the great spring slack, tide-reavers emerge from the Brine-Cellars onto the exposed rock — the rare chance to see them outside the water.
- ←Saltwidow's Roost — The Saltwidow reads the Tide-Stones from her roost and keeps a log of great slack timings going back decades.
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