All Creatures
Fenlight — in-engine bestiary render

BESTIARY · THE MIRRENMERE

Fenlight

A drifting bladder-jelly that floats over the mere at dusk trailing a cold blue glow; harmless unless crushed, when it stings.

The Hands steer by them on moonless runs — a string of fenlights is a channel that stays deep. Children of Siltmouth are told the lights are the drowned, holding lanterns, looking for the way home.

KIND

beast

DANGER

Tier I

HAUNT

Gull's Watch

TEMPER

Docile

Connected

Voices & Sounds

In-Game Render

The real files this entity resolves to in-game (ItemModels / IconKit / EnemyRig), read live — not a copy.

no static preview
body plan — brutecode-built CreatureKit body plan 'brute' — procedural, no static file (see the Creature bench)
Game Data (1)

Read live off disk from data/content/*.json — the game data itself, not a copy.

data/content/enemies.json

idfenlight
nameFenlight
difficulty3
rankcommon
familymirrenmere
meshbrute
tint0.5, 0.7, 0.6
health123
damage7
speed2.9
detect_range15
on_hit_statusshocked
resist{"shock":0.5,"physical":0.4}
loot{"id":"fenlight_sac","name":"Fenlight Sac","rarity":"common","value":18,"weight":0.4,"lore":"A drifting bladder of cold light from over the mere at dusk; it pulls toward the eyes.","type":"ingredient","effects":["restore_magicka","night_eye","damage_health"]}
kindmonster
damage_elementshock
ranged{}
actions{"id":"bite","damage":6.3,"attack_range":2.2,"attack_windup":0.28,"weight":3,"cooldown":900,"postDelay":{"time":150}}, {"id":"claw_rake","damage":7.4,"attack_range":2.3,"attack_windup":0.32,"weight":2,"cooldown":1100,"postDelay":{"time":170}}, {"id":"charge","damage":10.5,"attack_range":3.6,"attack_windup":0.4,"weight":1,"cooldown":3800,"postDelay":{"time":300},"min_range":2.6}
canon_refcreature.fenlight
Type Fields
kindbeast
habitatplace.gulls-watch
danger_tier1
hostileno
spawn_stats_reffenlight
rankcommon
All Relationships (4)

located_in

  • Gull's WatchThey gather thickest over the narrows below the beacon.
  • The Slack-Tide StonesFenlights drift over the Slack-Tide Stones at dusk — the Kneeling Drowned read their cold blue trails as a sign alongside the harmonics.

references

  • The Silt HandsThe Hands read a line of fenlights as a deep, safe channel.
  • The Ash-ReturnSome say each light is a soul the mere kept that the Ash-Return never claimed.

This world ships in Valenfeld. Play the game →

Fenlight — Valenfeld — Valenfeld