All Creatures
Drowned Warden — in-engine bestiary render

BESTIARY · THE GREATWOOD

Drowned Warden

The cold thing that keeps the Drowned Larach's nave — a Greenwake warden who walked into the shrine when the bog was rising and did not come back up, preserved and watchful in the drowned dark.

The Greenwake sealed the western wood's edge against it, not because it is hostile to the living wood, but because it has stopped being of the living wood. It holds the shrine's altar the way it held its watch in life — patiently, correctly — but the air you bring when you surface in the nave registers as intrusion, and an intrusion gets the same answer it always did. Cold. Still. Final. It does not pursue above the water line. It does not need to.

KIND

undead

DANGER

Tier IV

HAUNT

the sunken nave of the Drowned Larach

Connected

Voices & Sounds

In-Game Render

The real files this entity resolves to in-game (ItemModels / IconKit / EnemyRig), read live — not a copy.

no static preview
body plan — undeadcode-built CreatureKit body plan 'undead' — procedural, no static file (see the Creature bench)
Game Data (1)

Read live off disk from data/content/*.json — the game data itself, not a copy.

data/content/enemies.json

iddrowned_warden
nameDrowned Warden
difficulty6
rankelite
familydrowned
meshundead
skeletonmage
tint0.4, 0.5, 0.52
health1127
damage14
speed2.8
detect_range18
on_hit_statuschilled
resist{"frost":0.6,"poison":0.8,"physical":0.25,"fire":-0.5,"divine":-0.5}
loot{"id":"warden_kelp","name":"Warden's Kelp-Bind","rarity":"fine","value":53,"weight":0.4,"lore":"Black kelp wound through the cold thing that keeps the Drowned Larach's nave; it drips, always, though the nave is dry above the tide.","type":"ingredient","effects":["restore_magicka","water_walking","damage_health"]}
kindundead
damage_elementfrost
actions{"id":"claw_grasp","damage":11.9,"attack_range":2.3,"attack_windup":0.4,"weight":3,"cooldown":1000,"postDelay":{"time":200}}, {"id":"heavy_blow","damage":19.6,"attack_range":2.4,"attack_windup":0.6,"weight":1,"cooldown":2400,"postDelay":{"time":350}}
canon_refcreature.drowned-warden
Type Fields
kindundead
danger_tier4
habitatthe sunken nave of the Drowned Larach
behaviorguardian; does not leave the water; attacks air-breathers who surface in its shrine
dropswaterlogged warden-token, drowned amber (rare)
rankelite
All Relationships (4)

located_in

  • The Drowned LarachThe Drowned Warden keeps the sunken nave of the Larach — has held it since the shrine flooded.

member_of

  • The GreenwakeThe Drowned Warden was a Greenwake warden in life; the faction sealed the wood's edge against what it became.

owns

guards

  • The Drowned LarachThe Drowned Warden keeps the sunken nave of the Larach — holding the shrine's altar the way it held its watch in life.

This world ships in Valenfeld. Play the game →

Drowned Warden — Valenfeld — Valenfeld