
BESTIARY · THE VALE
Bone Saint
An assembly of bone and prayer in the Sunbleached Hold's deepest room — built or animated by something old, or perhaps just haunted by the weight of unanswered faith.
It still prays. That is the uncanny part. Travelers who have heard it from the cellar stairs describe it as a low chanting, the sound of something speaking names it should not know. What moves it — the god's lingering will, a mage's old binding, or something deeper — no one can say. The Hold has kept the deeper doors shut for generations.
KIND
construct
DANGER
Tier III
HAUNT
The Sunbleached Hold
TEMPER
Hostile
Connected
Voices & Sounds
In-Game Render
The real files this entity resolves to in-game (ItemModels / IconKit / EnemyRig), read live — not a copy.
Game Data (1)
Read live off disk from data/content/*.json — the game data itself, not a copy.
data/content/enemies.json
Type Fields
All Relationships (6)
located_in
- →The Sunbleached Hold — It occupies the deepest room and has not moved since the hold was abandoned.
guards
- →The Sunbleached Hold — It guards the innermost passage the Silt Hands prefer not to use.
references
- →The Sundering — It prays in a dead language that shares root-sounds with the barrow threshold inscription.
- ←quest.cupped-hands-penance (unresolved) — The bone-saint is the quest's central encounter and moral choice.
worships
- →The Unfailing Font — The dry dead kneel to the basin that still gives water and will not suffer it carried off.
hidden_in
- ←The Sunbleached Hold — The bone-saint prays in the hold's deepest room — the praying dark.
This world ships in Valenfeld. Play the game →