BESTIARY · THE SERED SPUR
Vandahl Wight
A ranked ancestor of House Vandahl that has lingered long enough to walk — proud, territorial, and obsessed with the counting and precedence of bloodline above all else.
The Vandahls bury their dead by rank, interring the most powerful deepest. A Vandahl with enough grave-goods and enough pride lingers for decades beneath the stone; the ones that stay anchored long enough eventually stand again. A Vandahl wight does not attack at random — it evaluates. It is still sorting rank, still counting worth, still enforcing the precedence its living house once held. Trespassers of low bearing are driven out; something carrying a Vandahl relic or seal gets counted as kin, which is worse.
KIND
undead
DANGER
Tier III
HAUNT
Sered Catacombs, lethal hollows of the Spur
Connected
Voices & Sounds
In-Game Render
The real files this entity resolves to in-game (ItemModels / IconKit / EnemyRig), read live — not a copy.
Game Data (1)
Read live off disk from data/content/*.json — the game data itself, not a copy.
data/content/enemies.json
Type Fields
All Relationships (4)
located_in
- →The Sered Catacombs — Vandahl Wights inhabit the sealed lower halls of the Sered Catacombs — the ranked dead who have rung long enough to walk.
- →Marrowfold Cairn — Vandahl Wights range into Marrowfold Cairn — the wight of the heir who cut into the cairn's chambers without permission may be the oldest and worst thing in there.
caused
- →Verdigris Lung — Vandahl Wights are the product of concept.the-long-ring: pride and grave-goods enough to ring for decades, until the ring becomes a walk.
- →The Vandahl Ranked Burial — The ranked-burial custom places the proudest, most dangerous dead at the deepest and least accessible point — the Wights are the structural result.
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