All Creatures
Hollow Warden — in-engine bestiary render

BESTIARY · THE VALE

Hollow Warden

An armored revenant in the barrow's inner hall, older than the barrow-wights, still wearing the sigil of a house that no longer exists.

The barrow-wights are restless things. The Hollow Warden is not restless. It stands in the inner hall and waits. It has been waiting since the Sundering and shows no sign of stopping.

KIND

undead

DANGER

Tier IV

HAUNT

Vallen's Barrow

TEMPER

Hostile

Connected

Voices & Sounds

In-Game Render

The real files this entity resolves to in-game (ItemModels / IconKit / EnemyRig), read live — not a copy.

no static preview
body plan — undeadcode-built CreatureKit body plan 'undead' — procedural, no static file (see the Creature bench)
Game Data (1)

Read live off disk from data/content/*.json — the game data itself, not a copy.

data/content/enemies.json

idhollow_warden
nameHollow Warden
meshundead
skeletonwarrior
tint0.45, 0.48, 0.55
health1590
damage15
speed2.4
detect_range17
on_hit_statussundered
resist{"frost":0.6,"poison":0.9,"physical":0.35,"fire":-0.4,"divine":-0.6}
spawns{"x":80,"z":-70}
loot{"id":"warden_heartstone","name":"Hollow Warden's Heartstone","type":"misc","rarity":"fine","value":75,"weight":3,"lore":"The dull grey stone that beat where the warden's heart had been. It warms faintly in the hand — a relic-keeper's last ember, and worth good coin to the curious."}
difficulty5
rankboss
familyundead
kindundead
damage_elementdarkness
actions{"id":"claw_grasp","damage":12.8,"attack_range":2.3,"attack_windup":0.4,"weight":3,"cooldown":1000,"postDelay":{"time":200}}, {"id":"heavy_blow","damage":21,"attack_range":2.4,"attack_windup":0.6,"weight":1,"cooldown":2400,"postDelay":{"time":350}}
canon_refcreature.hollow-warden
Type Fields
kindundead
habitatplace.echo-of-vallen
danger_tier4
hostileyes
spawn_stats_refhollow_warden
rankboss
All Relationships (6)

located_in

  • Vallen's BarrowIt stands in the inner hall and has stood there since the Sundering.

guards

  • The Wright's ShardIt guards the relic's pedestal and has never moved from that radius.
  • The Unhushed TowerHollow wardens stand the tower's landings, the deeper-sung of Corr's court.
  • The Unhushed TowerThe Hollow Wardens are Corr Ash-Tongue's deepest-floor court — the risen he keeps as guardians of the upper stair.

references

  • The SunderingIt wears the sigil of the dead empire that broke with the god.

rival_of

  • The UnsealingThe Hollow Wardens guard the very seal the Unsealing work to break.

This world ships in Valenfeld. Play the game →

Hollow Warden — Valenfeld — Valenfeld