
BESTIARY · THE MIRRENMERE
Canopy Lurk
A long-armed, leaf-coloured ambush predator of the Drook high canopy — drops onto the trail from the overhead cover and is gone before the body cools.
The Lurk earns its name by staying still so long that the birds settle on it. It is roughly the size of a crouching human, green-brown, and entirely committed to the idea that it does not exist until it has decided to. Trail-walkers in the Drook's high jungle learn to look up — but only after the first time they don't.
KIND
beast
DANGER
Tier III
HAUNT
high canopy of the Drook ridge, Mirrenmere
Connected
Voices & Sounds
In-Game Render
The real files this entity resolves to in-game (ItemModels / IconKit / EnemyRig), read live — not a copy.
Game Data (1)
Read live off disk from data/content/*.json — the game data itself, not a copy.
data/content/enemies.json
Type Fields
All Relationships (3)
guards
- →The Greenbarrow — Canopy Lurks inhabit the Drook ridges around the Greenbarrow — the trail to the barrow is ambush country.
located_in
- →The Weeping Banyan — The Weeping Banyan's canopy is prime Lurk territory — its aerial root network is ideal cover.
- →The Mangrove Maw — Canopy Lurks patrol the Drook headland above the Mangrove Maw — the approach from the jungle is as dangerous as the cave mouth.
This world ships in Valenfeld. Play the game →