KIT
ocean
biomePack
DOMAIN
biomePack
PATH
assets/biomes/ocean/pack.json
PARTS
8
BIOME
ocean
ocean
Metadata
domainbiomePack
pathassets/biomes/ocean/pack.json
parts8
biomeocean
id0
_noteOpen salt water: no flora and no scatter sits on the surface (placement skips below-sea points). Encodes the empty default; the default scatter arm is retained for parity but is effectively never reached over water. The UNDERWATER slot (2026-07-03, docs/designs/biome-dsl.md) is what actually dresses the ocean FLOOR — read by ScatterBuilder._place_underwater wherever Main.water_depth(x,z) > 0, so the sea bed reads as a real place instead of bare terrain under the waves.
Parts (8)
no static preview
glb:polyhaven_flora/shrub_04.glbundergrowth.palettereferenced file not foundno static preview
glb:arboles/arbol_01.glbroad.avenuereferenced file not foundno static preview
code:rock_outcropscatterprocedural — built by code, no static mesh file (check the matching Bench)no static preview
code:_rock_glbscatterprocedural — built by code, no static mesh file (check the matching Bench)no static preview
code:boulderscatterprocedural — built by code, no static mesh file (check the matching Bench)no static preview
code:log_fallenscatterprocedural — built by code, no static mesh file (check the matching Bench)no static preview
code:sagebrushscatterprocedural — built by code, no static mesh file (check the matching Bench)no static preview
code:mushroomscatterprocedural — built by code, no static mesh file (check the matching Bench)Textures (3)
file missing
file missing
file missing
Relations (1)
Preview harness